31 - Manufacture of furniture | NIC-2008 Division Codes
This division includes the manufacture of furniture and related products of any material except stone, concrete and ceramic. The processes used in the manufacture of furniture are standard methods of forming materials and assembling components, including cutting, moulding and laminating. The design of the article, for both aesthetic and functional qualities, is an important aspect of the production process.
Some of the processes used in furniture manufacturing are similar to processes that are used in other segments of manufacturing. For example, cutting and assembly occurs in the production of wood trusses that are classified in division 16 (Manufacture of wood and wood products). However, the multiple processes distinguish wood furniture manufacturing from wood product manufacturing. Similarly, metal furniture manufacturing uses techniques that are also employed in the manufacturing of roll-formed products classified in division 25 (Manufacture of fabricated metal products). The molding process for plastics furniture is similar to the molding of other plastics products. However, the manufacture of plastics furniture tends to be a specialized activity.
Groups in Division 31
Each group collects related activities. Open one to see its classes and the NIC codes you can register with.
Frequently asked questions
What is Division 31 in NIC-2008?
Division 31 (Manufacture of furniture) is a 2-digit industry area within Section C of NIC-2008. It contains 1 groups and 6 activity codes.
Which NIC code from Division 31 do I use for registration?
Registrations use the full numeric NIC code, not the 2-digit division. Open a group below to reach the class and sub-class that describes your exact activity. IncorpX provides assistance for choosing the right code if you need it.
Need the exact NIC code for your activity?
Share what your business does and an IncorpX advisor will help you select the correct code from Division 31 for your registrations. Free, with no obligation.

